Hypercube is a cube with surfaces leading to another space or time. This is widely used in the digital world for computer games (teleport) and here furniture is selected as a new medium to materialise this model.
This “Hypercube” collection is a modular storage and showcase system. Cosmic and sky patterns, translucent and reflective materials are applied to achieve a spatial paradox with surprising layers.Through changes of viewpoint and interaction with the modules, the user experiences the ambiguity between real and unreal, light and darkness, void and infinity...